Please Note: That I own a valid PayTV subscription and I use this plugin to access my Card within a separate Cardreader, because my SkyStar USB Plus has no internal CA-Slot.
I have installed ProgDVB 6.01 Pro with the WinCSC 4.002 plugin.
The first (manuel) selected channel will be correctly decrypted even when recording.
When I try to record a second channel on the same transponder (record in background), no new instance of the csc.dll will be used.
When I create the subfolders Av0, Av1 and Av2 in the modules subfolder and copy the csc.dll and the csc.ini in each folder strange things on startup will happen:
1. The Message "Menu ID <........> conflict ..." appears 3 times
2. In the modules Menu 3 Entries of the csc-plugin are shown (as expected)
... but decoding is only on the first selected channel ... when I close the program, ProgDVB raises an exception and sometimes a bluescreen.
For me, the Pro-Version with its multiple "record in background" feature is totally useless, if I cannot decode them.
In AltDVB 2.2 everything worked fine (on my 32-Bit Server).
Any idea to fix this behavior ?
Thanks in advance
Any Solution for This Problem?? The Version of CSClient v18.104.22.168 don't work with more than one channel at same time and The last Version WinCSC v1.6 v2011 work very well but have the same problem. Any Solution Please? Thanks
What version of ProgDVB? What last good version?
Hello, i Found the Problem. With the Last Engine 5 this problem is again. In Version 4 of Engine ProgDVB 6.61.1 is the last with this Engine, Work Fine. y Tried with CSC, WinCSC, ClientNCS & Acamd(best) work Very good in Engine 4 but in ProgDVB 6.65 to the last 6.72.3 not work. this happens with many plugins. which I tried are for Newcamd, but with CCcam is the same Problem (Hadu and Others) and I have not tried it but I think Vplug does not work with multiple channels. Only the last that opens. Again with Version 6.61.1 Engine 4 works fine but I have problems with Network Module. Problems that in the latest version are corrected. I would appreciate it implemented in the new Engine 5.1. thanks